Tag Archives: software

Timelapse Trosnoth Development Video

Sometimes an artist in residence program has a closing exhibition. In October 2018 I was pygame.org’s virtual artist in residence. As a kind of closing exhibition for this artist residency, I’ve put together a time-lapse video of most of my … Continue reading

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Software Spotlight: Hugin

The image above is a composite image, made from 40 photos I took this weekend. I stitched them together using the open source software, Hugin. Hugin is a brilliant piece of software. I went and sat in a park and … Continue reading

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Issue Tracker Gamification

I’ve been playing with habitrpg, which gamifies habit-setting. You have a little character with experience points, hit points and gold pieces. You earn experience and gold for achieving your habit goals. You lose hit points for failing to achieve goals. … Continue reading

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A Whole New Language

I like to dream. Occasionally I dream about what the ideal programming language would look like. Yes, I know, writing a new programming language would involve all sorts of hurdles like convincing people to adopt it, building a community around … Continue reading

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PyCon Australia 2012: Sunday

I wrote about the Saturday of PyCon Australia a few weeks ago. To round it off, here’s my highlights from the Sunday. Benno Rice (of bellowtheline fame) gave a brilliant talk on Behave, a cute behaviour driven development framework for … Continue reading

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