Category Archives: long

>750 words

Free Mercurial hosting for open source projects on GitLab fork Heptapod

The Trosnoth source code has been kept in a Mercurial repository on BitBucket since not long after we migrated from Subversion many years ago. But BitBucket no longer supports Mercurial repositories: all existing Mercurial repositories on BitBucket will be shut … Continue reading

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Trosnoth in 2018 and Beyond

The past year has been a good year for Trosnoth. Over this time, we have: migrated Trosnoth to Python 3 made several UI improvements, including adding indicator lights around orbs, showing the short names of friendly players on the minimap, … Continue reading

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Platformer Physics and Trosnoth

Reminder: in October 2018, I’m pygame.org’s artist in residence. You can ask me questions about Trosnoth, support me in my Trosnoth development, and follow this blog for articles about Trosnoth and what I’m working on. Intro to platformer physics Trosnoth … Continue reading

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Path-finding in a Tiled Trosnoth Map

Reminder: in October 2018, I’m pygame.org’s artist in residence. You can ask me questions about Trosnoth, support me in my Trosnoth development, and follow this blog for articles about Trosnoth and what I’m working on. Dreaming of robots Trosnoth was … Continue reading

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Why Trosnoth?

What makes Trosnoth Trosnoth? And why did we start the Trosnoth project in the first place? Continue reading

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