Tag Archives: python

Pyj: Experimenting with Code Design

Introduction A few weeks ago I proposed a new concept for not-quite-OO programming. Recently I’ve been working on turning this into a reality. I haven’t written a new programming language. Rather, I’ve extended Python using import hooks. I’ve called this … Continue reading

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Refactoring Reflections

I have been working recently on Piratenoth, a release of Trosnoth which defaults to using a pirate theme. For those of you who haven’t yet clicked on the Trosnoth link above, Trosnoth is a fun 2D team game. We’ve been … Continue reading

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